﻿namespace Grain.State.StateEntitys
{
    public class EditCloudFunctionState
    {
        public int id { get; set; }

        public bool? isUseState { get; set; }

        public string moduleName { get; set; }

        public string modulePath { get; set; }

        public string scriptContent { get; set; }

        /// <summary>
        /// 是否是编辑状态
        /// </summary>
        public bool IsEditState { get; set; }

        /// <summary>
        /// 在编辑的Channel名称
        /// </summary>
        public string EditChannel { get; set; }
        public string EditChannelName { get; set; }
    }
}
